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As part of a major update across both regular players of Overwatch and Overwatch ' esports leagues to launch in September 2019, Blizzard introduced a "Role Queue" for quick play and competitive modes, requiring the player to select one of damage, support, or tank roles for the duration of a game, though freely able to switch between heroes in that role, so that in matchmaking, teams will be made up of two of each roles. The game is designed to encourage players to adapt to the opposing team during a match by switching to characters that better "counter" their abilities. Within a match, players can switch between characters in-game following deaths or by returning to their home base. During the pre-match setup, players on a team will be given advice from the game if their team is unbalanced, such as if they are lacking defensive heroes, encouraging players to switch to other heroes pre-match and balance the starting team. The three character roles include: damage characters that have powerful attacks to lead attacks or defend control points and choke points, support characters that provide buffs and debuffs for their allies and enemies respectively (such as healing or speed alterations), and tank characters that have a large amount of armor and hit points to withstand enemy attacks and draw fire away from teammates.
Players choose one of thirty-two hero characters, each with their own unique abilities and role classes. Overwatch features squad-based combat with two opposing teams of six players each. 1.3 Player-versus-Environment map typesįundamentals Unless otherwise noted, all gameplay features apply to both Overwatch games.